Showing posts with label idea generators. Show all posts
Showing posts with label idea generators. Show all posts

13 November 2007

Survival TV and the Writer's Imagination

The most interesting part of the show "Survivor" to me, back when I used to watch it, was when the castaways would create shelter and find water and food. When they did, that is, because more and more they ceased to do so--and I was done with the show. Imagine my surprise when my daughter and I were watching the Discovery Channel the other day and I realized there are several programs that discuss survival techniques -- from "I Shouldn't Be Alive" to "Survivorman" to "Man Vs. Wild". While "Man Vs. Wild" is enduring a blaze of controversy regarding just how much roughing it the host does, I found myself fascinated by some of the environments and situations the rather attractive and expressive Bear Grylls encountered.

I don't think I'd ever get stranded in the Everglades or the Sahara -- God forbid --but what if I wanted to write about it or something like it?

There's all kinds of research you can do when you're writing and worldbuilding. There are more accurate sources of survival information than television programs if you want to picture your hero and heroine fleeing from the bad guys across the Costa Rican rainforest or getting some pirate booty (hee hee!) on a deserted island. However, there's nothing like visual images of unusual and exotic landscapes to get your internal sensors flickering.

For example, when Bear trekked across the subarctic lava fields of Iceland, as far as the eye could see, there were large black rocks and sand and scattered moss. It didn't look like any part of Earth I'd ever seen, not that I've seen a lot -- but still. Definitely fodder for science fiction or fantasy settings. And then he came across an ancient lava tube, an oval cave through the earth where one could find shelter, hot springs or, well, death, considering Iceland is a geographically volatile area. He added some semi-scientific details about how the water inside the lava tubes had been filtered enough to be more drinkable than on top and showed viewers how to make a torch out of sticks, T-shirt strips and animal fat.

To check out more cool lava field/tube/Iceland photos, I found the photo I included here on this fella's page: http://www.simonho.org/Photos_Ice.htm

In another episide, we watched Bear slog through the Everglades. He demonstrated how one might build a platform in a cluster of trees as well as how to put a fire on top of the platform. Then he cooked a cooter (turtle) and squiggled his way out of quicksand. Or maybe the quicksand was in the Sahara episode, where he also snarfed down a scorpion, constructed a dew trap and sheltered in a rock bed during the cold desert night. I do not think, however, we'll be watching the episode where he tauntauns a camel. I could have done without some of the animal and insect munching scenes -- Fear Factor has never, ever interested me. It would have been enough for me if he'd have pointed out what was and wasn't edible, though I understand people do like to see it live.

No matter how realistic Bear's adventures actually are, they definitely contained things that activated my writerly imagination. The characters in my next book might not dine on treefrogs, but they may need to make a makeshift minnow net or navigate a bleak, alien terrain.

After Bear's show, there's a National Geographic program on about the Octopus Volcano on Stromboli Island. Dang, that sounds a lot tastier than a cooter!

Jody W.
A SPELL FOR SUSANNAH--Winter 2008, Samhain Publishing
http://www.jodywallace.com/ * http://meankittybox.blogspot.com/

17 October 2007

The Idea Machine

Yesterday over at Smart Bitches, Trashy Books, they were playing a game with their favorite (and not-so-favorite) romance novels. They presented a list of four word synopsis sentences and made their readers guess what novel it described. (The only one I could guess was "He was a hooker"=Robin Schone's Gabriel's Woman, but I was wrong!)

But what struck me as I read their creative list was how much the sentences resembled the "ideas" that spew out of on-line plot generators. Do a search on the terms "idea generator" and "plot generator" and you'll be amazed. There is also a low-tech idea machine which involves putting individual plot elements written on tiny scraps of paper into containers then randomly drawing a group of elements out together for a plot.


Guess what, folks? Plot "generators" are stupid. Why don't I like them? Because they are void of any connection to things that I have opinions and feelings about. These are suppose to get the creative juices flowing??? If I'm going to spend months of my life with this story, it had better damned be about something that engages and challenges me.


Take my book, Half Moon Rising, for example. The basic plot took shape based on one of my personal pet peeves: genealogy. (Why do hate such a harmless hobby shared by millions? Too many years working at a library helping people with the microfiche for one reason.) Anyhoo...


I was reading a paranormal romance (a good one, too) where the heroine was reflecting on the eternal battle fought between her people and the hero's. Images of their family trees flashed through my mind...and then it struck me how there was never any nerdy vampire doing genealogy in paranormal novels. Then the classic "what if" grabbed my mind. This led me to the idea of a werewolf pack who were as confused about their origins as the crabby lady spending hours reading ship passenger lists from 1870 was about hers.


From that first nugget of an idea came the story of a romance between a werewolf with a big secret and a kick-ass heroine that eventually became Half Moon Rising. And it was an idea I that interested me enough to keep me knocking out the manuscript day after day.


So basically it was a petty, nasty dislike of a beloved hobby that started my brain churning for that book. My current work-in-progress struck me when I saw a picture of a cute guy in a roman soldier outfit. Tomorrow give me a copy of National Geographic, the front page of a newspaper, and a place in line behind the good-looking guy with a snake tattoo up his calf buying sunglasses at Target--and believe me, I'll get a story idea.


The best Idea Machine? Life live, observe humanity, and pay attention to how it makes you feel.


Of course, this is my opinion. How about other authors out there--where do your ideas come from?


~Margo

Half Moon Rising in print October 30, 2007. Blog: I Want My HEA!


P.S. Just for fun I thought up a four word sentence for my book: Flawed werewolf seeks answers.